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VR Architecture Project

A project made in co-production with Julien Nairiere and Antoine Gohin
https://www.artstation.com/juliennairiere
https://www.artstation.com/anty35
The goal of this project was to create a VR ready scene in Unreal Engine 4 showcasing an architectural aspect but also with an outside environment.
Our references for the creation of this project can be found on this website:
https://www.aa13.fr/architecture/cml-house-ricardo-torrejon-arturo-chadwick-29018
On this project, Julien and I were responsible for the 3D modeling, texturing and scene integration in Unreal Engine while Antoine worked on the lighting and scene ambiances.
The main difficulty we had to deal with was to keep a good visual quality while maintaining a sufficient frame-rate to work in VR.
We went over multiple passes of optimization before obtaining a correct setup. Lightmaps and foliage were also a point were we did struggle to manage accurately.
Nevertheless we did manage to obtain a satisfying result.

Daytime screenshots

Daytime screenshots

Evening/Night screenshots

Evening/Night screenshots

References and Inspirations

References and Inspirations

Comparison side to side

Comparison side to side

Living room day 360 view

Main room day 360 view

Bedroom evening 360 view

Living room evening 360 view

Bedroom night 360 view

Living room night 360 view

Video VR Architecture Project